Tuesday, February 19, 2008

More News and minor tweaks? Come on Blizz!

So now Elemental, arguably the Shaman's strongest 5v5 Arena spec, has just been hit with yet another nerf. To further add to the 1% crit nerf from the Call of Thunder change and the nerf to 4-piece Arena set gear, they've also nerfed Nature's Swiftness and Elemental Mastery:

* Nature’s Swiftness and Elemental Mastery now share a 10 second cooldown.


This is absurd to say the least, considering Shaman already have such little representation in Arenas as is, and they're swinging the nerf bat hard on Elemental Shaman over and over this patch, and we have YET to see one good change beyond being thrown a bone. Don't know what I mean by "being thrown a bone"? This is what I mean:

* Earth Shield: Mana cost reduced roughly in half, and charges reduced from 10 to 6. (Mana cost reported 450...that's not "roughly half" of 900, that's exactly half, with 6 charges instead of half the charges at 5. A minor change)
* Ghost Wolf: Cast time reduced to 2 seconds, down from 3. (This doesn't help escape options much, because it still doesn't remove movement impairing effects and has no pushback protection. This just pigeon-holes Shaman who want an escape into 7 points into Enhancement.)
* Healing Grace: This talent now reduces the chance your spells will be dispelled by 10/20/30%.The resistance to being dispelled modifier from this talent now applies correctly to Water Breathing. (Nice change, its what we wanted, but in the wrong place. This will further "marry" the Shaman to the already bloated Restoration tree, and force the Shaman to sacrifice points from other talents to put them here.)
* Totem timer icons will now show up under your player portrait when you cast totem spells. Right-clicking a totem timer icon will destroy that totem. (Its about 2 years too late.)
* Tremor Totem now pulses every 3 seconds, down from 4. (Still, just a bone, even though we've been begging for this change forever)

Nothing that has changed is going to help a Shaman of any spec with any of the problems we have. The Ghost Wolf change will make it instant with talents, however, this is of little consequence because we can STILL be kited without any ability to remove movement impairing effects. All this does is help with runners who got out of Frost Shock range.

This is very disappointing, and I'm beginning to lose faith in Blizzard ever making any positive changes to the Shaman this time around. With the way things are looking, we're going to need a pretty big change to get over the nerfs we've gotten.

1 comment:

ural memis said...

i cant believe that blizz decided to do this.
Elemental Mastery + Nature Swiftness
+10 second...
Come on Blizzz, what's the problem with you ? Why Shamans ?

Between , where is our extra mana efficiency. What happened to our Lightning Bolt Coefficiency,
why nerfing us with an extra -1% Critical Hit.

Elemental is the tree which should be buffed. And u are nerfing us to death.
A shaman got chance to beat a warlock. And with this buff, while u use Elemental Mastery and waiting for NTS. The Felguard will debuff it. Man we can use it only once every 3 minutes ? what's the deal to taking it?